[Bug 27534] Call of Duty 4 MW: Graphical glitches when shooting

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Aug 5 09:14:19 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27534

--- Comment #33 from Stefan Dösinger <stefandoesinger at gmx.at> 2011-08-05 09:14:18 CDT ---
Can you modify my patch to call wglFinish unconditionally before mapping? Maybe
there is also a problem with regular buffer maps. This is what I suspect is
going on on fglrx, maybe the nvidia bug extends beyond INVALIDATE_BUFFER_BIT.

What happens if you run the game on an unmodified wine on one core, maybe by
disabling the cores in /sys/devices/system/cpu/cpu*/enable? I'll give the game
a try on my quadcore machine rather than the dualcore laptop, maybe that helps
to reproduce the bug sooner.

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