[Bug 24916] Soulbringer: crash in D3D Hardware mode
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Aug 20 02:09:54 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=24916
--- Comment #4 from Emanuele <emanuele.emalele at gmail.com> 2011-08-20 02:09:54 CDT ---
(In reply to comment #3)
> The same problem here with Wine-1.3.23: the game can only be started when
> software renderer is selected.
> When either DirectDraw6 or D3D7 is selected from the launcher the game crashes
> after the intro video.
>
> I have only native msvcrt and msvcp60 installed (but not dcom98).
> No demo available.
>
> Fedora 15
> Nvidia GeForce 250 / driver 275.09.07
Hi,
this bug, for me, it's solved with ATI Gallium driver: now it's possible to
play the Windows game in Linux with full D3D7 HW support... and Windows cannot
even starts it... oh my °_°'
I posted also a new comment in the APPDB section.
Could you try with nouveau driver which if I'm not wrong it's the nvidia
Gallium dedicated project?
Good luck!
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