[Bug 28180] New: Operation Flashpoint crashes with sound enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 25 13:27:58 CDT 2011


           Summary: Operation Flashpoint crashes with sound enabled
           Product: Wine
           Version: 1.3.26
          Platform: x86
               URL: http://www.gamefront.com/files/839372/resistancedemo.z
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-dsound
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
                CC: mstefani at redhat.de
   Regression SHA1: 6b64e0090cb7b331dd212f0b8aba5595f013caf1

Created an attachment (id=36104)
 --> (http://bugs.winehq.org/attachment.cgi?id=36104)
terminal output

In the current git version (wine-1.3.26-312-g3ce59f5) Operation Flashpoint:Cold
War Crisis crashes if sound is enabled in winecfg's Audio tab.

The problem can be reproduced in the demo, too. Unlike the full version of the
game, the demo dies as soon as the main menu appears. The full version of the
game (v1.96) works fine in the menus but it crashes when a mission is about to

This is due to the following commit:

6b64e0090cb7b331dd212f0b8aba5595f013caf1 is the first bad commit
commit 6b64e0090cb7b331dd212f0b8aba5595f013caf1
Author: Michael Stefaniuc <mstefani at redhat.de>
Date:   Wed Aug 24 02:32:13 2011 +0200

    dsound: Kill SecondaryBufferImpl with extreme prejudice.

:040000 040000 632e7bce9c2f253b7ee1f7a2670c0b782c2b4409
80dd9d214e20ad69922e39a13702fde1098a46e2 M    dlls

With the reverted patch both the demo and the full version of the game work

Fedora 15 x86
Alsa 1.0.24
Pulseaudio is not running
I have only Alsa available, OSSv4 is not installed on my system

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