[Bug 28201] Diablo III D3D error when restarting graphics

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Aug 28 04:07:29 CDT 2011


--- Comment #4 from Stefan Dösinger <stefandoesinger at gmx.at> 2011-08-28 04:07:15 CDT ---
Created an attachment (id=36127)
 --> (http://bugs.winehq.org/attachment.cgi?id=36127)
Unset the depth stencil before reset

It looks like the unreleased resource is a INTZ depth stencil texture. The d3d9
refcount is 0, so the app did its job and released it, but it still exists in
wined3d. The logfile confused me a bit, but the only reason to keep the surface
around is if it is currently assigned as depth stencil. This patch unsets the
depth stencil before checking if any D3DPOOL_DEFAULT resources are left.

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