[Bug 17423] Prince of Persia SoT: Graphic Bug

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Aug 28 16:52:07 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=17423

--- Comment #23 from Stefan Dösinger <stefandoesinger at gmx.at> 2011-08-28 16:52:07 CDT ---
on Windows there's no fog covering the crashday HUD and loading screen -
neither the thick fog with vanilla wine, nor the thin fog with the hack. I
think that the Crashday issue is somewhere else - It isn't the type of fog
that's broken, the fog shouldn't be there in the first place.

popsot is broken on Windows in the same way it is on Wine, at least on my
Geforce 9600 GPU on Windows 7. A Google search for "prince of persia sands of
time fog" brings up a lot of discussions about this issue on Windows with some
game settings that work around the issue without disabling fog, for example:

http://forums.ubi.com/eve/forums/a/tpc/f/561108232/m/9731069478
http://forums.steampowered.com/forums/showthread.php?t=1090051
http://forums.nvidia.com/index.php?showtopic=151881

I suggest to close this bug as wontfix and deal with the Crashday issue in a
separate bug. Before I do that I'd like to hear from Damian Ivanov which "other
games" he meant that are affected by the bug as well.

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