[Bug 24478] Fallout 3 no background music

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Aug 29 08:24:09 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=24478

Mirko <kug3lblitz at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |kug3lblitz at gmail.com

--- Comment #53 from Mirko <kug3lblitz at gmail.com> 2011-08-29 08:24:06 CDT ---
I cannot confirm this to be fixed in Fallout 3. I applied both Erich Hoovers
patch and reversed commit 64b14c0ecdd13530a92ff636c451523a99253a0b (to get
pulseaudio working). The behavior i experience with wine 1.3.25 as well as
latest git (wine-1.3.27-2) on Ubuntu 10.04 are:

The Menu always works flawlessly (i have background music and other sounds).

With builtin quartz.dll, i have no audio at all when i load a game. I get a lot
of
fixme:quartz:Parser_QueryInterface No interface for
{2dd74950-a890-11d1-abe8-00a0c905f375}!

With native quartz.dll (and winegstreamer disabled, or else the game crashes
when loading a save game), i get a lot of the following messages and the
background music stutters unbearably.
Note: Illegal Audio-MPEG-Header 0xe1419d77 at offset 6217220.
Note: Trying to resync...
Note: Skipped 318 bytes in input.

All other aspects of the game run fine (so this should not be a performance
issue). I also tried every combination of options conceivable in the winecfg
audio tab (i.e. Acc. Full/ Emu and different combinations of Sample Rate and
Bits Per Sample). These options don't seem to change anything.

The game works fine with vanilla wine 1.2.3 (except for the background sound of
course).

My Fallout 3 also crashes with the patched wine when not started over the
launcher, but i guess that's a different bug (and of little importance).

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