[Bug 6955] Graphical glitches in NOLF2 demo

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 30 18:23:48 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=6955

avshap at nerdshack.com changed:

           What    |Removed                     |Added
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                 CC|                            |avshap at nerdshack.com

--- Comment #88 from avshap at nerdshack.com 2011-08-30 18:23:47 CDT ---
(In reply to comment #87)
> tried it with 1.3.26, but the outcome is (nearly) the same;
> 1 out of 3 hunks fails to be patched. The source can be configured, but make
> will fail at some point. For some reason, x86 and x64 builds failed with
> different errors.
> and for the sake of completeness, I tested it with 1.3.25 as well, same
> problem.

As I understand it is the result of the fact that starting from version 1.3.25
in wined3d use "state" pointer instead of "stateblock". For example. Function
transworm_world (in file dlls/wined3d/state.c) in 1.3.24:

static void transform_world(DWORD state, struct wined3d_stateblock *stateblock,
struct wined3d_context *context)

and in 1.3.26:

static void transform_world(struct wined3d_context *context, const struct
wined3d_state *state, DWORD state_id)

Naturally, in this case compiler reports an error.
P.S. Sorry for bad English. Not enough practice.

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