[Bug 29216] New: Sacred Gold v2.28 hangs on exit (ddr=opengl)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Dec 1 11:20:27 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=29216

             Bug #: 29216
           Summary: Sacred Gold v2.28 hangs on exit (ddr=opengl)
           Product: Wine
           Version: 1.3.33
          Platform: x86
        OS/Version: Linux
            Status: NEW
          Keywords: regression
          Severity: minor
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
                CC: hverbeet at gmail.com
    Classification: Unclassified
   Regression SHA1: 0f10ac93580d5a055f0b3f6e7c3d77738135f031


Created attachment 37726
  --> http://bugs.winehq.org/attachment.cgi?id=37726
plain terminal output

Sacred Gold contains the original game plus the Underworld expansion. The
latest version of the game is 2.28.
Demo exists only for the original game (v1.00), and I can't reproduce the
problem with that.

The problem: the game becomes unresponsive after choosing quit in the main
menu. Sacred.exe is still running and consuming 100% CPU power after exiting
and I have to terminate the process forcibly.
The problem exists with the default Opengl renderer.
With ddr=gdi the game hits bug #29213 and it crashes right after starting.

The result of the regression test:

0f10ac93580d5a055f0b3f6e7c3d77738135f031 is the first bad commit
commit 0f10ac93580d5a055f0b3f6e7c3d77738135f031
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Nov 28 21:30:57 2011 +0100

    ddraw: Create the wined3d swapchain when setting the cooperative level.

:040000 040000 f8a8ea10d91985680fe1e29e2fb64aaf8bc59e2d
ab3f595c09537f3f18bd03bbe708c584f62e3952 M    dlls

The reverted patch fixed the problem (wine-1.3.33-310-gbf644e0).

Please let me know if you need a log with debug channels enabled.

Fedora 16 x86
X.Org X Server 1.11.2
Nvidia 250 / driver 290.10

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