[Bug 29229] New: There: Invisible text in in-game dialogs/windows (Qt?)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 3 00:52:19 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=29229

             Bug #: 29229
           Summary: There: Invisible text in in-game dialogs/windows (Qt?)
           Product: Wine
           Version: 1.3.32
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: pilota51 at gmail.com
    Classification: Unclassified


Created attachment 37757
  --> http://bugs.winehq.org/attachment.cgi?id=37757
Terminal messages from launch of client and immediately exiting.

This is a regression starting at 1.3.32 in the virtual world client "There".
This is still present as of 1.3.34, even though that release fixed similar
issues.

The text is not visible in most dialogs/windows, including IM windows, the
Organizer, exit confirmation dialog, various text entry dialogs, basically any
windows that can be dragged outside of the client window. I think, but not
certain, that it is related to Qt. In text entry dialogs, the cursor can be
seen and it moves when typing. It is worth noting that the windows have
transparency as long as they are completely inside the client window.

Text appears correctly in other areas such as the menu, Communicator (buddy
list), ChangeMe, and elements connected to the 3D world. The buddy list and
ChangeMe looks identical in style to the problem windows, except they are only
rendered inside the client window. I'm certain that most of those elements use
Flash. From my understanding, the developers plan to transition all Flash
elements to Qt shortly after it opens to the public.

The client can be downloaded from http://there.com/download and the issue can
be reproduced without an account by launching the client and then exiting,
where an affected confirmation dialog is displayed.

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