[Bug 29239] Age of Empires 1 & 2 rendering broken with OpenGL renderer (DDR=opengl)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Dec 6 23:29:53 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=29239

--- Comment #27 from PommeGolden <lapommegolden at gmail.com> 2011-12-06 23:29:53 CST ---
(In reply to comment #24)
> No idea then, that patch makes it work for me on OS X.

Running the latest unpatched GIT master:
http://source.winehq.org/git/wine.git/snapshot/1fa1ab54376bace57f78d27ac13b7229caa56a2e.tar.bz2

I am pleased to report the acid trip problem seems to have been fixed
(DDR=opengl) !
The fullscreen flicker problem is still present though. Not sure if the flicker
is related to the opengl renderer.

Should I open a separate bug for the flicker? The flicker problem was also
present in 1.1.5-1.1.27 & later

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