[Bug 29257] BYOND client will not run

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Dec 8 14:41:52 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=29257

--- Comment #3 from Alex Hayton <alex.hayton at gmail.com> 2011-12-08 14:41:52 CST ---
Still trying to pin down the exact commit that caused the regression. I got as
far as building and testing with the latest wine git version, then compiling
the first bisect test for 1.3.32-1.3.33. 

It appears that BYOND itself is a bit better in the latest wine git now (using
the builtin msvcrt.dll) and the freezing bug upon connecting to servers is
fixed, but you can't enable hardware acceleration for the main map display or
you just get a white screen. This effectively makes the game unplayable on my
system due to performance issues with software rendering.

When running the latest wine git and the native msvcrt.dll, I still get the
_localtime64 crash when launching the client, with the same stack trace as
previously uploaded.

I will continue investigating and report back when I know the exact commit that
caused the issue.

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