[Bug 29325] New: Stranded II: laggy mouse pointer in the inventory screen

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Dec 11 06:26:59 CST 2011


             Bug #: 29325
           Summary: Stranded II: laggy mouse pointer in the inventory
           Product: Wine
           Version: 1.3.32
          Platform: x86
               URL: http://www.strandedonline.de/s2_download.php
        OS/Version: Linux
            Status: NEW
          Keywords: download, regression
          Severity: minor
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
                CC: hverbeet at gmail.com
    Classification: Unclassified
   Regression SHA1: 2da4f87a7e7551f17cd650ef6d8596f595efc13b

I came across the problem while checking bug #21238.

The problem: movement of the mouse pointer becomes extremely slow/laggy if I
open the inventory screen in Stranded 2. Other screens (diary, character info)
don't exhibit the problem.

Terminal output doesn't reveal anything interesting.
The problem appeared in 1.3.32 and is still present in
The result of the regression test:

2da4f87a7e7551f17cd650ef6d8596f595efc13b is the first bad commit
commit 2da4f87a7e7551f17cd650ef6d8596f595efc13b
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Oct 24 20:45:42 2011 +0200

    wined3d: Upload directly from the source surface in wined3d_surface_blt(),
if possible.

    This avoids either loading sysmem surfaces into video memory (wasting GPU
    memory) and then doing a blit on the GPU, or downloading GPU surfaces to
    sysmem, doing a blit on the CPU, and likely uploading it again. This mostly
    matters for ddraw and d3d8 applications, d3d9 already has to go through
    wined3d_device_update_surface() to transfer data from sysmem surfaces to

:040000 040000 de2e083e774b6605b4330430830583b12fb510f4
16fd239dcdf7e70872e0ff77f91e66b135638d2b M    dlls

git checkout 2da4f87a7e7551f17cd650ef6d8596f595efc13b  >>slow mouse pointer
git reset --hard HEAD^   >>smooth mouse movement

Steps to reproduce the problem:
In the main menu select <Adventure>, skip the intro. Press 'c' to open the
inventory screen. You can observe that the mouse pointer becomes very sluggish
(compared to the rest of the game).

Fedora 16 x86
Nvidia 250 / driver 290.10
X.Org X Server 1.11.2

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