[Bug 29168] Star Wars: The Old Republic game client hangs at intro splash

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Dec 21 10:58:12 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=29168

--- Comment #51 from talchas at gmail.com 2011-12-21 10:58:12 CST ---
Created attachment 38061
  --> http://bugs.winehq.org/attachment.cgi?id=38061
WINEDEBUG=+winsock,+tid,+timestamp,-d3d,-win

Log with timestamps/tids added.

Hmm, apparently the skynet lookup was a bit later than I thought, although
still way before the server timeout. It's possible that they have a manual ~5s
timeout due to receiving no new data, but I wouldn't bet on it (especially
since the socket seems to be handled by a different thread, although that could
just be offloading it). I'm going to do a run with +relay this evening and see
if 003d was doing anything detectably interesting in those 5s.

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