[Bug 29168] Star Wars: The Old Republic game client hangs at intro splash
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Dec 22 20:26:34 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=29168
--- Comment #55 from talchas at gmail.com 2011-12-22 20:26:34 CST ---
OK, I finally actually ran a wireshark session when connecting under windows.
A few notes:
the server should only send those 22 bytes before the client replies, and they
look similar on windows - 0316000000151100000008000000xxxxxxxx. The client
should then respond with what looks like a header followed by a whole bunch of
upper case ascii hex digits and then a bunch of dunno-what binary data.
the skynet lookup occurs _normally on windows_, again about 5-6s after
connecting to the 8995 server, so it doesn't mean things have failed, although
it occurs at least in my run after replies to the server.
There is I suppose a remote possibility that wine is just too slow to reply,
but despite the initial load time before seeing a window being ridiculously
slower for me (it is reading the last meg or so of all of the .tor files 34
bytes at a time, and poorly at that), I doubt that is the case as I don't see
the same disk traffic.
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