[Bug 29443] New: Savestates not working in DeSmuME (the keyboard command is not being processed)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Dec 26 05:03:38 CST 2011


             Bug #: 29443
           Summary: Savestates not working in DeSmuME (the keyboard
                    command is not being processed)
           Product: Wine
           Version: 1.3.35
          Platform: x86
               URL: http://desmume.org/download/
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: cvoeten at gmail.com
    Classification: Unclassified

I have no idea why this is not working, but every kind of input imaginable
works, except for anything having to do with savestates.

To reproduce:
1) Download DeSmuME: http://desmume.org/download/
2) Download a ROM, for example from here:
3) run 'wine DeSmuME.exe'
4) File->Open ROM and select the ROM
5) Press F1

Expected result: an error message "Failed to load slot 1" is displayed.
What happens: nothing.

Remapping the 'load savestate 1' function to a regular key, say the letter E,
does not make it work.

I know this reeks of being an app-specific bug, but it works in Windows.

As to the cause I can only speculate (and I'm not a programmer), however the
only remotely reasonable explanation *I* can come up with is that perhaps the
savestate actions are processed upon a key release event being recieved,
whereas the other in-game keypresses are processed differently. But that's pure
speculation, I haven't looked at the actual code (read: I don't have the skills
to read it).

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