[Bug 10495] Wine should support PulseAudio

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Dec 29 14:37:42 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=10495

--- Comment #339 from Maurizio Oliveri <6tsukiyami9 at gmail.com> 2011-12-29 14:37:42 CST ---
Yes, that is a common problem. It happens with most games if you run them for
enough time, 1 hour into Left 4 Dead 2 and the audio dies (just for wine of
course, other programs aren't affected at all), the only way to get it back is
to restart both pulse. By the way, restarting pulse means that you have to
restart any programs using audio output (and some of them crash in doing so,
see rhythmbox) or they'll go mute, making the whole thing even more annoying.
It looks like nobody will fix this anytime soon, just look for how long they've
been ignoring this issue. The only answers you'll get will be either "whine at
your distro's mainteiners and make them update alsa-plugins to the latest git"
(and it still won't solve this problem) or "remove pulsaudio and go back to
alsa" (because who needs pulse? On a totally unrelated topic, switch to
Netscape, no need for new fancy browsers or new web standards)... Yet
pulseaudio is "officially supported through alsa".
So yeah, never thought I'd say this, but if you need audio output you should
really consider a dual boot system with Linux and Windows, Wine simply won't
work as for now.
PROVE ME WRONG AND FIXE AUDIO ISSUES WITH PULSE PLEASE.

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