[Bug 9609] graphical glitches running Tom Clancy's Splinter Cell Demo
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Feb 2 15:57:11 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=9609
Cùran <debian at carbon-project.org> changed:
What |Removed |Added
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CC| |debian at carbon-project.org
--- Comment #35 from Cùran <debian at carbon-project.org> 2011-02-02 15:57:08 CST ---
I'm seeing this bug with Wine 1.3.12, SC 1.3 [0] (which works fine with the
3-CD version or to put it differently: version 1.2b shows the same graphical
corruption) and a R300-based graphic card (r300g, Mesa 7.10 (Gallium 0.4), DDX
6.13.2, X 1.9.4 RC2, Linux 2.6.37 with KMS).
As the screenshots ([1-12]) show, all screens except the loading screens have
issues.
I've tried to set OffscreenRenderingMethod and UseGLSL with their different
settings (in all combinations) to no avail and also tried to set
EmulateGF2Mode=1, again, without any changes.
There is nothing logged (except endless lines of
fixme:dsound:IDirectSoundBufferImpl_AcquireResources), if you need some special
debugging channel, please let me know.
[0]
<ftp://ftp.ubi.com/de/support/Spliner%20Cell/update13DVDonly/SplinterCell13DVD.zip>
[1] <http://img404.imageshack.us/img404/1641/sccutscene1.png>
[2] <http://img404.imageshack.us/img404/5008/sccutscene2.png>
[3] <http://img404.imageshack.us/img404/8911/scloadscreenworks.png>
[4] <http://img404.imageshack.us/img404/2008/sclvl1glitch1.png>
[5] <http://img404.imageshack.us/img404/1866/sclvl1glitch2.png>
[6] <http://img404.imageshack.us/img404/7365/sclvl1glitch3.png>
[7] <http://img404.imageshack.us/img404/8185/sclvl1glitch4.png>
[8] <http://img404.imageshack.us/img404/4962/sclvl1glitch6.png>
[9] <http://img823.imageshack.us/img823/2673/sclvl1glitch7.png>
[10] <http://img823.imageshack.us/img823/3001/sclvl1glitch8.png>
[11] <http://img823.imageshack.us/img823/5428/sclvl1glitchfenceahead2.png>
[12] <http://img823.imageshack.us/img823/1263/scmenuglitches.png>
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