[Bug 26025] New: Atom Zombie Smasher demo: fails to run with builtin msvcr80

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Feb 7 20:10:57 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=26025

           Summary: Atom Zombie Smasher demo: fails to run with builtin
                    msvcr80
           Product: Wine
           Version: 1.3.13
          Platform: x86
               URL: http://www.bigdownload.com/games/atom-zombie-smasher/p
                    c/atom-zombie-smasher-demo/
        OS/Version: Linux
            Status: NEW
          Keywords: download
          Severity: normal
          Priority: P2
         Component: msvcrt
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: austinenglish at gmail.com


Installs fine, but when you run it, it gives a Wine C++ runtime error. Terminal
shows:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50608.0)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50608.0)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50608.0)
Stacktrace:

  at (wrapper managed-to-native) SFML.Graphics.Image.sfImage_CreateFromFile
(string) <0x00004>
  at (wrapper managed-to-native) SFML.Graphics.Image.sfImage_CreateFromFile
(string) <0x00004>
  at SFML.Graphics.Image..ctor (string) <0x00010>
  at BlendoEngine.Assets.LoadTextures () <0x0008d>
  at BlendoEngine.LoadScreen.LoadAsset () <0x0000a>
  at BlendoEngine.LoadScreen.UpdateInput (single,BlendoEngine.InputManager)
<0x00012>
  at BlendoEngine.ScreenManager.Update (single) <0x00242>
  at BlendoEngine.Game1.Go (string[]) <0x0021d>
  at BlendoEngine.Game1.Main (string[]) <0x00045>
  at (wrapper runtime-invoke) <Module>.runtime_invoke_void_object
(object,intptr,intptr,intptr) <0x00043>


winetricks vcrun2005 worked around it.

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