[Bug 24928] WoW 4.x D3D: Water Detail and Sunshafts cannot be enabled fully in d3d9

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 8 14:20:52 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=24928

--- Comment #38 from Nephyrin zey <Nephyrin at nephyrin.net> 2011-02-08 14:20:50 CST ---
WoW's 4.0.6 patch just came out, and now these items both behave differently
(though are still busted):

1) Sunshafts now work when enabled, but the occlusion of the sun seems to not
update. IE: if I enable them with my character partially obscuring the sun, I
can always see a outline of my character in the sunshafts by looking at the
sun. Disabling/re-enabling sunshafts updates this outline, but it wont update
per-frame like it should.

2) Good/Ultra water effects now display 'update your graphics card driver' on
windows 7 mode as well.

When starting the game the following lines are printed a few times each:

fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:debug_d3dformat Unrecognized 0x5a534552 (as fourcc: RESZ)
WINED3DFORMAT!
fixme:d3d:debug_d3dformat Unrecognized 0x5a574152 (as fourcc: RAWZ)
WINED3DFORMAT!

When enabling low/high sunshafts this is printed once:

err:d3d_surface:surface_modify_location Surface 0xe18c680 does not have any up
to date location.

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