[Bug 26129] New: ddraw/visual tests show a memory leak under valgrind
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Feb 14 19:56:04 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=26129
Summary: ddraw/visual tests show a memory leak under valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs at winehq.org
ReportedBy: austinenglish at gmail.com
84 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by d3d3_CreateViewport (ddraw.c:4629)
by D3D3_ViewportClearTest (visual.c:2163)
by func_visual (visual.c:3105)
by run_test (test.h:556)
by main (test.h:624)
also what may be a Mesa leak:
44 bytes in 1 blocks are definitely lost
at malloc (vg_replace_malloc.c:236)
by realloc (vg_replace_malloc.c:525)
by ??? (in /usr/lib/libGL.so.1.2)
by ??? (in /usr/lib/libGL.so.1.2)
by drawStridedFast (drawprim.c:47)
by drawPrimitive (drawprim.c:718)
by IWineD3DDeviceImpl_DrawPrimitiveUP (device.c:4926)
by IDirect3DDeviceImpl_7_DrawPrimitive (device.c:3446)
by IDirect3DDeviceImpl_7_DrawPrimitive_FPUSetup (device.c:3459)
by offscreen_test (visual.c:727)
by func_visual (visual.c:3089)
by run_test (test.h:556)
by main (test.h:624)
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