[Bug 9609] graphical glitches running Tom Clancy's Splinter Cell Demo

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 15 05:25:59 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=9609

--- Comment #41 from Tobias Jakobi <liquid.acid at gmx.net> 2011-02-15 05:25:58 CST ---
Can now also test this on my RV740 with r600g (s3tc support was added):

1) The light-shine-through issue is still there
2) The only configuration where shadows are working is with EmulateGF2Mode=1.
   As long as this emulation mode is enabled, it doesn't matter whether
   I select shadow projector or shadow buffer mode.
3) Shadows show z-buffer issues / z-fighting

@Cùran: Are you really sure that it works with r300g and EmulateGF2Mode=0
(disabled)? Because this would indicate a problem with r600g.

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