[Bug 19341] err:wgl error upon FARColony launch

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 15 18:37:04 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=19341

--- Comment #6 from JKAbrams <jonasa at gmail.com> 2011-02-15 18:37:02 CST ---
Created an attachment (id=33312)
 --> (http://bugs.winehq.org/attachment.cgi?id=33312)
CamBam +wgl log

Since a similar issue was brought up, I'll post here rather then opening a new
bug report.

Is this also the case for CamBam (a CAD application for CNC-machines)? I'm
currently investigating why it's having rendering problems.
It's a .NET application that uses OpenGL for rendering. 

This is the errors I get (log attached): 
trace:wgl:is_extension_supported Checking for extension 'GL_VERSION_1_2'
err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL
setup is correct!
warn:wgl:wglGetProcAddress Extension 'GL_VERSION_1_2' required by function
'glBlendColor' not supported!
About a thousand of them, after this the JIT (Just In Time) debugger steps in
with "Unhandled exception" "Not implemented", clicking "Continue" will start
the application.

I checked my OpenGL setup and as far as I can tell it's correct and all my
OpenGL applications work correctly, including in wine. I'm using Nvidia 270.18,
OpenGL version 3.3.0, GLX version 1.4.

CamBam actually renders the blueprint, but the render-area is the wrong size
and the menubar and toolbar doesn't render. Can't tell if it's actually using
OpenGL or if it falls back to GDI. 

I should mention too, that being a .NET application I'm using "winetricks
dotnet20 corefonts".

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