[Bug 11674] Dual-core not being correctly supported in World of Warcraft (WOW)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Feb 17 09:17:58 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=11674

--- Comment #65 from Vitaliy <ngsupb at yahoo.com> 2011-02-17 09:17:55 CST ---
(In reply to comment #64)
> http://www.aewi.info/rgl/wine-1.3.13_rgl.patch.gz
> 
> new verison patch
> bugfix bugfix
> 
> 1) Sound issue  (fixed)
> 2) For some reason most of the time I couldn't start wow at all. Without any
> reason it starts sometimes.  (fixed)
> 3) Got a few times segfault  (fixed (not 100%))
> 4) Alt+tab crashes wow  (fixed)
> 
> not fixed issue - crash before change video setting in WoW
> 
> please testing

Thanks AE!

works much better now. I got a few times segfault at the beginning but it
worked fine during the last tests I made. 

So my results by using /script SetTaxiBenchmarkMode(1); on the same place.

8400m gs 128mb, 1280*800:

Default wine 21-25 FPS
Patched wine 31.9 FPS 
Windows DirectX 31.6 FPS.

So the funniest thing - it gives for me the same performance as directX on
Windows 7 with directx.

have AE added something that makes working openGL on multicore in similar way
as directX?

Would be nice to see tests from other guys since my video card isn't so good to
see much difference. But I am happy anyway:)

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