[Bug 14717] resampled sound is horrible

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 20 05:16:00 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=14717

--- Comment #143 from Alexander E. Patrakov <patrakov at gmail.com> 2011-02-20 05:15:59 CST ---
The split patch deserves exactly the same review as the non-split one. It is
split mechanically, meaning that we can't figure out by bisection what broke
OSS for Raymond. OTOH, it demonstrates that the new code is not complex at all
and can be reviewed, well, as chunks of new code.

New review items that were found since the last attempt but also apply to the
old patch:

1) I'd remove the $(RM) $< line from the Makefile. It causes mkfir to be
recompiled during "make install".

2) The registry setting MaxShadowSize and the corresponding variables in
dsound_main.c are still used. Thus, it seems that there are still two possible
ways how the resampler code can be invoked: resampling in the mixer thread and
resampling when an application supplies sound data. Are both tested by playing
with the MaxShadowSize? Are you sure that having two ways still makes sense
from the mathematical point of view given the possibility of rewinds of the
secondary buffer?

IMHO, the default "resample not in mixer" approach worked before exactly
because of the zero-order-hold resampler that has well-defined non-overlapping
regions of the primary buffer affected by each secondary buffer sample.

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