[Bug 11628] Gekkeiju Online: Bad audio sync/latency

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 22 10:01:59 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=11628

--- Comment #8 from GyB <gyebro69 at gmail.com> 2011-02-22 10:01:57 CST ---
The music files with garbled/distorted audio are the ones with 44,1 kHz sample
rate. The few ones with 48 kHz sample rate in the game are playing correctly
with an unpatched Wine.

My /etc/asound.conf:

pcm.card0 {
type hw
card 0
}
ctl.card0 {
type hw
card 0
}

In winecfg's audio tab ALSA Driver 'Wave Out Devices' shows 'AD198x Analog'
'Mixer devices' shows 'HDA Nvidia'.

/usr/share/alsa/alsa.conf:
...
defaults.pcm.dmix.rate 48000
...

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