[Bug 26233] Dragon Age 2 demo - sound sometimes missing in EA logo movie

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Feb 28 10:24:26 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=26233

--- Comment #7 from Andrew Eikum <aeikum at codeweavers.com> 2011-02-28 10:24:25 CST ---
There are two buffers active during the logo movie. One is set to two channels
and appears to get the movie's audio data. The other has 2 channels with
UseStereoSound=1 and 6 channels (5.1 surround sound) with UseStereoSound=0.
During the movie, this buffer never gets non-zero audio data. After the movie,
the second buffer starts getting and playing audio correctly with either config
setting.

I suspect there's some ugliness when mixing buffers with different numbers of
channels. The two-channel buffer seems to get clobbered by the six-channel
buffer during the intro movie. Going to look into how dsound does mixing with
different channels.

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