[Bug 14034] Max Payne 2: mirror reflections not working correctly
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jan 1 13:04:59 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=14034
--- Comment #18 from Tobias Jakobi <liquid.acid at gmx.net> 2011-01-01 13:04:58 CST ---
Still experiencing this issue:
wine-1.3.10
Intel Corporation Arrandale Integrated Graphics Controller
mesa git master + libdrm git master + xf86-video-intel master
xorg-server-1.9.2.902
Engine config preset is 'High'.
I noticed that disabling the usage of 'Pixel Shader Skins' solves the issue.
When this option is enabled the mirrors don't work properly (only a 'stripe'
portion of Max is rendered in the mirror and some blueish artifacts appear on
the Max's 'skin').
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