[Bug 25677] New: CaesarIV does not render text in game
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Jan 2 19:51:26 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=25677
Summary: CaesarIV does not render text in game
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs at winehq.org
ReportedBy: wjak56 at gmail.com
CC: wine-bugs at winehq.org
Created an attachment (id=32707)
--> (http://bugs.winehq.org/attachment.cgi?id=32707)
Stack trace
$ wine --version
wine-1.3.10
Follow the directions to get Caesar IV running here:
http://bugs.winehq.org/show_bug.cgi?id=10190#c14
Install dotnet20 with winetricks.
Install the game.
Replace d3dx9_30.dll and d3dx9_36.dll with native versions. I used winetricks
to install directx9 into a temporary wineprefix dir and then copied those files
over.
The game runs successfully but it does not render text. Instead there are
square yellowish boxes where the text should be.
Screenshot: http://i.imgur.com/fVmFT.jpg
I believe the issue is related to these two lines:
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36315220) in the
format lookup table
fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported.
Some research leads me to understand that Texture wrapping isn't supported by
OpenGL and thus wine, but I was hoping there is a way to work around this bug,
or if I could be mistaken and it's unrelated to that.
I've tried various settings in the game's ini file but to no avail. I also
tried changing settings in the relevant .fx files, but nothing seemed to work,
other than me breaking different rendering aspects :D
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