[Bug 25677] New: CaesarIV does not render text in game

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jan 2 19:51:26 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=25677

           Summary: CaesarIV does not render text in game
           Product: Wine
           Version: 1.3.10
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3dx9
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: wjak56 at gmail.com
                CC: wine-bugs at winehq.org


Created an attachment (id=32707)
 --> (http://bugs.winehq.org/attachment.cgi?id=32707)
Stack trace

$ wine --version
wine-1.3.10

Follow the directions to get Caesar IV running here:
http://bugs.winehq.org/show_bug.cgi?id=10190#c14

Install dotnet20 with winetricks.
Install the game.
Replace d3dx9_30.dll and d3dx9_36.dll with native versions. I used winetricks
to install directx9 into a temporary wineprefix dir and then copied those files
over.

The game runs successfully but it does not render text. Instead there are
square yellowish boxes where the text should be.

Screenshot: http://i.imgur.com/fVmFT.jpg

I believe the issue is related to these two lines:

fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36315220) in the
format lookup table
fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported.

Some research leads me to understand that Texture wrapping isn't supported by
OpenGL and thus wine, but I was hoping there is a way to work around this bug,
or if I could be mistaken and it's unrelated to that.

I've tried various settings in the game's ini file but to no avail. I also
tried changing settings in the relevant .fx files, but nothing seemed to work,
other than me breaking different rendering aspects :D

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