[Bug 12829] Viper Racing crashes with an EXCEPTION_ACCESS_VIOLATION error.

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 8 16:45:03 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=12829

Stefan Dösinger <stefandoesinger at gmx.at> changed:

           What    |Removed                     |Added
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                 CC|                            |stefandoesinger at gmx.at

--- Comment #16 from Stefan Dösinger <stefandoesinger at gmx.at> 2011-01-08 16:45:02 CST ---
This is a quite old bug, with a quite old patch that caused the regression. On
first sight I'd say that enabling more than one back buffer enabled some
advanced rendering mode in the game that is crashing for an entirely unrelated
reason. You can confirm this theory by modifying IWineD3DImpl_CreateDevice in
dlls/wined3d/directx.c to return WINED3DERR_INVALIDCALL if BackBufferCount in
the presentation parameters is bigger than 1.

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