[Bug 25774] New: Crysis demo: water flickering
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jan 14 13:54:59 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=25774
Summary: Crysis demo: water flickering
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://www.gamershell.com/download_21700.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: austinenglish at gmail.com
Created an attachment (id=32846)
--> (http://bugs.winehq.org/attachment.cgi?id=32846)
save game
Very easy to see in the demo. I've attached a save game that puts you next to
the sea (though you start out near water, as well, this area has a lot more
water to see the issue easier).
Terminal only shows:
fixme:d3d_surface:IWineD3DVolumeImpl_Map (0xe4b23f0) : pBox=(nil) stub
fixme:d3d_surface:IWineD3DVolumeImpl_Map (0xe5ff118) : pBox=(nil) stub
fixme:d3d_surface:IWineD3DVolumeImpl_Map (0xe608230) : pBox=(nil) stub
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly
yet.
wine version is wine-1.3.11-180-g856da7e, with the patch from bug 18799 to
workaround that crash.
savegame goes in:
%my documents%/My
Games/Crysis_SP_DEMO/SaveGames/default_water_flicker.CRYSISJMSF
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