[Bug 6971] Mouse "escapes" window or is confined to an area in the full screen program NO HACKS PLEASE

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 22 10:13:56 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=6971

--- Comment #435 from Valeriy Malov <jazzvoid at gmail.com> 2011-01-22 10:13:53 CST ---
Again on AvP2: seems like the game is warping mouse manually (ignoring any wine
options). On every motion/mouse entering notify it sends cursor to the middle
of window and somehow breaks ingame aim (even with MotionNotify code commented
out, i.e. recieving no events after the manual warp?).

Xi2 patch with SetCursorPos code commented out fixes this problem, but breaks
mouse capture in virtual desktop mode.

So I wonder if I should open a separate bug for this, or this manual warping is
broken by design?

P.S. I've tested this with Blood 2 demo too and probably same problem affects
other Lithtech games (like NOLF)

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