[Bug 25206] Anarchy Online v18.4, Ingame browser crashes (Awesomium.dll)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jan 26 16:29:21 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=25206

--- Comment #71 from rawfox <rawfox at freenet.de> 2011-01-26 16:29:20 CST ---
(In reply to comment #70)

> Next course of actions could be to add +relay to the WINEDEBUG to get more
> debug information.
> Another thing to try, could be to attach the debugger to AwesomiumProcess.exe
> when it crashes and using disassembler to check what that address 0x108a8f64
> contains.

With the +relay option im getting a timeout while the char is loading.
The messages, typed to console need too mutch time, the program executes too
slow.
I piped that overhelming message salad to a file, bigger then 1GB.
Now i havnt made it yet, to copy some pages before and after the crash because
the file is so damn huge, im still working on that.

I was not able to bind any debugging to the AwesomiumProcess.exe, how can i do
that ? 

Btw, i used a clean wineprefix while trying this.

Do you use your exception solution in your RtlCaptureStackackTrace ?
Or do you also just return 0; ?

Ill make some futher tests with AwesomiumGL

cheers ^^

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