[Bug 25919] New: Heroes of Newerth: annoying static on initialization when using mmdevapi
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jan 29 12:54:43 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=25919
Summary: Heroes of Newerth: annoying static on initialization
when using mmdevapi
Product: Wine
Version: 1.3.12
Platform: x86-64
URL: http://dl.heroesofnewerth.com/HoNClient-2.0.9.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs at winehq.org
ReportedBy: austinenglish at gmail.com
CC: m.b.lankhorst at gmail.com
Note: this machine has pulse, I'll try on my gentoo box when I get a chance...
Anywho, download the client and start it. If mmdevapi is enabled, the game will
use it, and when the game first starts, you'll get a loud screeching noise. If
you disable mmdevapi and let the game use dsound, it sounds fine.
+mmdevapi,+winmm,+tid attached.
The strange thing is that it seems to not occur with native msvcr80, only
builtin msvcr80 with the patch from bug 25538. If I set msvcr80 to native, it
seems to work fine.
You can reproduce this without an account, just download the latest client and
run it :-).
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