[Bug 25919] New: Heroes of Newerth: annoying static on initialization when using mmdevapi

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 29 12:54:43 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=25919

           Summary: Heroes of Newerth: annoying static on initialization
                    when using mmdevapi
           Product: Wine
           Version: 1.3.12
          Platform: x86-64
               URL: http://dl.heroesofnewerth.com/HoNClient-2.0.9.exe
        OS/Version: Linux
            Status: NEW
          Keywords: download
          Severity: minor
          Priority: P2
         Component: mmdevapi
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: austinenglish at gmail.com
                CC: m.b.lankhorst at gmail.com


Note: this machine has pulse, I'll try on my gentoo box when I get a chance...

Anywho, download the client and start it. If mmdevapi is enabled, the game will
use it, and when the game first starts, you'll get a loud screeching noise. If
you disable mmdevapi and let the game use dsound, it sounds fine.

+mmdevapi,+winmm,+tid attached.

The strange thing is that it seems to not occur with native msvcr80, only
builtin msvcr80 with the patch from bug 25538. If I set msvcr80 to native, it
seems to work fine.

You can reproduce this without an account, just download the latest client and
run it :-).

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