[Bug 25930] New: Wine does not find 32bit fglrx modules and use software rendering instead

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jan 30 06:16:34 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=25930

           Summary: Wine does not find 32bit fglrx modules and use
                    software rendering instead
           Product: Wine
           Version: 1.3.12
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: linuxuser-sky at gmx.de


Created an attachment (id=33053)
 --> (http://bugs.winehq.org/attachment.cgi?id=33053)
WINEDEBUG=+wgl log

I'm running a Sidux 64 bit install and fglrx is working fine with native games.

However wine does not detect the fglrx 32 bit libs correctly i think cause
every game i tried (Generals/ZeroHour/Farcry) is falls back to software
rendering (everything is slow and choppy).

When i did the wine compile there was no error only a warning about OpenCLI or
something.

There was not the typical OpenGL not found not 3D warning.

I tried to put wine in the right direction with:

LIBGL_DRIVERS_PATH=/usr/lib32/dri 

but this did not solve the problem. In /usr/lib32/dri are the fglrx.so module
so it is the right place.

Attached the WINEDEBUG=+wgl log.

If you need further info just ask.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list