[Bug 27674] New: Majesty 2: fog of war broken

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 2 16:27:46 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27674

           Summary: Majesty 2: fog of war broken
           Product: Wine
           Version: 1.3.23
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: pp at siedziba.pl


Fog of war in Majesty 2 is not updated properly. Explored objects stay visible,
but explored terrain goes back to unexplored state once it's out of unit's
visibility range, so the player sees rocks and buildings and other things
floating in the dark void.

Regression testing points to this patch:

599d09b08ca88a9270c56053317ba922c6c4228a is the first bad commit
commit 599d09b08ca88a9270c56053317ba922c6c4228a
Author: Alexandre Julliard <julliard at winehq.org>
Date:   Mon May 16 20:18:33 2011 +0200

    wined3d: Always create the software cursor.

:040000 040000 a9467b72ce58ded7655884c707f1c99c66d12bea
9a5de16cb0cebdc0f29777df8f4f211ab594e790 M    dlls


Reverting the patch on top of current git makes the game work properly again
(reverse patching dlls/wined3d/device.c fails and needs to be done manually).

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