[Bug 27674] Majesty 2: fog of war broken

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 3 17:37:26 CDT 2011


--- Comment #3 from Henri Verbeet <hverbeet at gmail.com> 2011-07-03 17:36:55 CDT ---
I suppose you could check if there's anything else that tries to use that
texture name. The main functions you'd care about are wined3d_texture_bind()
and surface_bind(). Something else you may want to check is if there are any
calls to wined3d_device_reset() after the cursor texture is created. The cursor
texture should probably be deleted in delete_opengl_contexts(). (I.e., I
suspect something along the lines of the GL context going away but
cursorTexture not being updated, and then later deleting a different texture
that happened to end up with the old cursorTexture name.) The software cursor
drawing code is pretty hacky though, I'm not all that surprised it has bugs.

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