[Bug 27707] New: Invisible cars in GTAIV when ARB shaders are used
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Jul 5 17:46:42 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=27707
Summary: Invisible cars in GTAIV when ARB shaders are used
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: b7.10110111 at gmail.com
See screenshot: http://i.imgur.com/sXEQb.jpg
Steps to reproduce:
1. Get GTAIV running in WINE
2. Set HKCU/Software/Wine/Direct3D/UseGLSL to "disabled"
3. Start GTAIV and see the bug.
Some cars are visible, and this is usually when they get some damage after a
collision.
When GLSL is used, this bug doesn't appear.
(If you wonder why I'm trying all this, ARB shaders appear to compile somewhat
faster, thus reducing some delays in game).
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