[Bug 27707] New: Invisible cars in GTAIV when ARB shaders are used

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 5 17:46:42 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27707

           Summary: Invisible cars in GTAIV when ARB shaders are used
           Product: Wine
           Version: 1.3.23
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: b7.10110111 at gmail.com


See screenshot: http://i.imgur.com/sXEQb.jpg
Steps to reproduce: 
1. Get GTAIV running in WINE
2. Set HKCU/Software/Wine/Direct3D/UseGLSL to "disabled"
3. Start GTAIV and see the bug.
Some cars are visible, and this is usually when they get some damage after a
collision.
When GLSL is used, this bug doesn't appear.

(If you wonder why I'm trying all this, ARB shaders appear to compile somewhat
faster, thus reducing some delays in game).

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