[Bug 22971] Starcraft II - In game, can only see the map.

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jul 21 02:42:00 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=22971

Zach Goldberg <zgold550 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |zgold550 at gmail.com

--- Comment #39 from Zach Goldberg <zgold550 at gmail.com> 2011-07-21 02:41:58 CDT ---
My Data & Results for this game

I'm using a Lenovo X201, Core i7 620M (Arrandale)
OS: Ubuntu Lucid 10.04
Wine version: Tried 1.2, 1.3.10, 1.3.24, no notable differences between them
for me
Intel Driver: 2.10 and 2.14 (latest) tried, no difference between them
Pulseaudio: Disabled and Enabled, no change
CPU Speed: Set to max (this had a notable perf improvement)
CPU Affinity: Set to one core (didn't have a big improvement for me, but others
noted that it did)
ST3C and ARB stuff in driconf is all set (without st3c set everything is worse
always)
libst3c installed (see http://ubuntuforums.org/showthread.php?t=1555947)
Game settings: Graphics has everything at minimal.  Sound disabled.



UseGLSL enabled + rendering mode backbuffer = graphics (terrain + models) show
correctly (with some artifacts), 19fps or so.  Every 10-15 seconds though the
game lags for 2-3 seconds which makes it unplayable

UseGLSL enabled + rendering mode fbo/pbuffer = no ground textures (models are
OK), still 18-20fps, still has the occasional slowdown and hence unplayable

UseGLSL disabled + fbo = GOOD fps! No lag!  However there are no ground
textures, no models, tons of GL_INVALID_OPERATION errors in output

UseGLSL disabled + backbuffer = GOOD FPS, no lag!  Yes ground texture!  No
models though!


Conclusion: I have found settings for good performance, and settings for
correct graphics, but not any config which has both -- therefore the game is
unplayable right now for me :(.  

Anybody else with a similar hardware setup that has managed to get this
working?

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