[Bug 13046] Intermittent audio looping in Beyond Good and Evil
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jul 23 08:19:26 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=13046
GyB <gyebro69 at gmail.com> changed:
What |Removed |Added
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CC| |gyebro69 at gmail.com
--- Comment #33 from GyB <gyebro69 at gmail.com> 2011-07-23 08:19:25 CDT ---
The same problem here with Wine-1.3.25. It's not just music but certain
dialogues are also looping during gameplay.
The resampler patchset (bug #14717) didn't help (applied on a former, 1.3.14
version of Wine)
Changing 'defaults.pcm.dmix.rate' to 44100 in /usr/share/alsa/alsa.conf also
had no effect on the problem.
On AppDB others suggest installing native dsound.dll. Well, it worked for me
only partially: although the looping music issue was fixed but
dialogues/voice-overs are skipping frequently. In a spoken sentence only the
first couple of words can be heard, the rest is skipped.
Fedora 15
Alsa 1.0.24
Pulseaudio is not running
nVidia Corporation MCP61 High Definition Audio (rev a2)
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