[Bug 14662] Icewind Dale crashes when trying to zone out of an area.

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 23 14:36:11 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=14662

--- Comment #12 from Corey Hickey <bugfood-c at fatooh.org> 2011-07-23 14:36:10 CDT ---
Ok, I might have what you want. I'm not familiar with debugging wine, so I had
to track down the procedure myself and I might have missed some things. Here's
what I did:

1. I compiled wine from git last night, which coincidentally was a release
version.

commit 8c850a82d440786ca4f83e5e061d6b3d323f5161
Author: Alexandre Julliard <julliard at winehq.org>
Date:   Fri Jul 22 19:32:43 2011 +0200

    Release 1.3.25.

2. I started wine with:
WINEDEBUG=+ddraw,+d3d7 /mnt/64/usr/local/src/wine/wine-git/wine idmain.exe &>
/tmp/icewind.log

3. Within wine, I loaded a saved game.

4. On another terminal, I ran the debugger and attached to idmain.exe as
described here:
http://wiki.winehq.org/Backtraces

5. Back in the game, I moved the party to another area, triggering the crash.

6. In the debugger, I got a backtrace.

I will attach the output of wine and the backtrace.

Thanks again,
Corey

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