[Bug 27779] Desktop mouse pointer always visible in Steam games

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jul 25 13:58:55 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27779

--- Comment #37 from Kaj F. <linuxgeek1994 at gmail.com> 2011-07-25 13:58:54 CDT ---
(In reply to comment #33)
> (In reply to comment #32)
> > (In reply to comment #31)
> > > yes when running the game in windowed mode the cursor is not present, atleast
> > > in counter-strike source.
> > 
> > That would explain why I have not seen this issue in Team Fortress 2 or my
> > other Source games, as I have been running them in windowed mode as well, so I
> > don't have to disable my second monitor all the time.
> > 
> > When running these games in fullscreen mode, however, I do see this issue in
> > all of my Steam games.
> 
> This is an interesting direction for the discussion, as I see the bug in
> windowed very consistently, in Steam games and non-Steam games.
> 
> But it's certainly in fullscreen too.
> 
> Perhaps there's something special, and different, about how our systems are
> treating the software.

I see the issue only in Steam games, and only when they are running in
fullscreen mode.  When running non-Steam games (e.g. Age of Empires 2/3 and
Lord of the Rings Online), I do not encounter this issue, and the games display
their own cursors just fine, with no hint of the Linux pointer anywhere.

I am running:
Wine 1.3.24, compiled from source
Fedora 13
Latest proprietary nVidia driver
1.5 GB RAM
Athlon 64 X2 processor

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