[Bug 22404] Unigine Heaven Benchmark 2.0 lacks shadows and smoke in Wine in d3d

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jul 28 02:40:18 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=22404

--- Comment #10 from Rico <kgbricola at web.de> 2011-07-28 02:40:11 CDT ---
Created an attachment (id=35724)
 --> (http://bugs.winehq.org/attachment.cgi?id=35724)
Picture for comparison (smoke, shadow)

Attached is a picture with a run of unigine in d3d9 mode and unigine in opengl
mode. Both on wine on the same prefix at the same time. Wine version is 1.3.25.

Comments to the bug:
- shadows look fine here (geforce 570, NVIDIA 280.11)
- the smoke is missing in the d3d9 version

Just for info (nothing todo with this bug - might have other issues!):
- the time seems to be running a bit faster in d3d9 than in opengl
- the frames in d3d9 < 50% frames in opengl
- opengl doesn't render states 7, 10, 12

Dan could you agree on a part of my testing or do you still see no shadows? I
think the shadows where also there with a 8800gts (unknown nvidia driver) last
time I tried - see #7. Might be an issue with the graphics card / driver
version?

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