[Bug 27758] GLSL for FGLRX (amd/ati binary driver) very often fails across various games with various effects

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jul 29 17:31:46 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27758

Nick Kossifidis <mickflemm at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |mickflemm at gmail.com

--- Comment #2 from Nick Kossifidis <mickflemm at gmail.com> 2011-07-29 17:31:46 CDT ---
Same here with GTA4...

fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #576:
fixme:d3d_shader:print_glsl_info_log     Vertex shader(s) linked, fragment
shader(s) linked.

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