[Bug 27433] New: mass effect 2 heisencrash on non-smp system

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jun 9 12:26:27 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27433

           Summary: mass effect 2 heisencrash on non-smp system
           Product: Wine
           Version: 1.3.21
          Platform: x86
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: dank at kegel.com


(See also bug 11876.)

I was doing some benchmarking, so I booted with nosmp and am running lwm
instead of gnome, and was surprised to find that Mass Effect 2 demo
aborts before it gets to "press any key"!  
+relay makes the problem go away, but +synchronous,+d3d doesn't.

The log shows
trace:d3d:WineD3D_CreateFakeGLContext getting context...
XIO:  fatal IO error 11 (Resource temporarily unavailable) on X server ":0.0"^M
      after 4062 requests (4060 known processed) with 0 events remaining.

Adding a couple TRACE() statements shows the abort happens between the two
lines
    DescribePixelFormat(ctx->dc, iPixelFormat, sizeof(pfd), &pfd);
    SetPixelFormat(ctx->dc, iPixelFormat, &pfd);

Sadly, adding +wgl makes the problem go away.

This was with an nvidia gtx 560 ti and drivers 270.41.06.

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