[Bug 21000] Tomb Raider III crashes in msadp32

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jun 14 11:44:32 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=21000

--- Comment #16 from GyB <gyebro69 at gmail.com> 2011-06-14 11:44:31 CDT ---
Created an attachment (id=35136)
 --> (http://bugs.winehq.org/attachment.cgi?id=35136)
I-War 2: Edge of Chaos crashlog (Wine-1.3.22)

Independence War 2: Edge of Chaos crashes in msadp32 when the game is intended
to play in-game speech (audio files, containing speech are in wav format, mono,
22050 kHz, 16 bps, codec: msadpcm).
The generated backtrace is very similar to the one attached here for Tomb
Raider III, so I think it is about the same problem.

I followed Jörg Höhle's advice and it turned out that wintest.exe mcishell
plays the audio (wav) file (which crashes the game) correctly. I willingly
provide further logs or tests if needed.

Workaround (for I-War 2): native quartz and devenum dlls.

Wine-1.3.22
Fedora 15 (32-bit)
Alsa 1.0.24
Kernel 2.6.38.7

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