[Bug 14055] Heroes of Might and Magic III occasionally crashes in mp3dec.asi

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jun 20 00:00:23 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=14055

Reinhard Berger <geist1 at sms.at> changed:

           What    |Removed                     |Added
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                 CC|                            |geist1 at sms.at

--- Comment #58 from Reinhard Berger <geist1 at sms.at> 2011-06-20 00:00:20 CDT ---
(In reply to comment #57)
> (In reply to comment #56)
> > (In reply to comment #55)
> > > Is it possible to enforce CPU affinity in Wine?
> > 
> > Setting CPU affinity won't help - it's a bug in game, not in Wine, because H3
> > crash under XP/Vista/7 too with the same error.
> 
> I know it's not a bug in Wine. And I was talking about _Windows_ users for whom
> this workaround helped, not Wine users. As there are a lot of them, I suppose
> there's something in it.
> 
> > Actually I've added a working solution to this bug, please, scroll back and
> > read more carefully.
> 
> Right, but what I've written also seems to help a lot of Windows users.

Under Linux you can install the program "schedtool" to let wine (heroes3) run
only on one cpu core.

The crashes in mp3dec.asi seems to come from the cpu cores.

Enter the following command to start heroes3.exe :

schedtool -a 0x2 -e wine
"/home/<user>/.wine/dosdevices/c:/Programme/3DO/Heroes3/Heroes3.exe"

Also use winecfg to setup Windows98 Version.

If you do not set wine for win98 version you still get the crashes, even if you
use shedtool !

Also Win98 Version without "shedtool" isn't working either.


You may or not may use the soundfix (for me it doesnt make any differences) 

Just note : When playing longer time at once , it looks like sound effects
became some kind of delay but game is still working without any crashes.

Played more then 10h now without any crashes to mp3dec.asi.

Wine is configured for ALSA output, de-installed pulse audio.


Also currently Win1.3.19 or Wine1.3.2x without xinput2 is needed.

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