[Bug 27543] New: Alice: Madness Returns - no sound in game

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jun 20 01:41:46 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27543

           Summary: Alice: Madness Returns - no sound in game
           Product: Wine
           Version: 1.3.22
          Platform: x86
        OS/Version: Linux
            Status: NEW
          Severity: minor
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: austinenglish at gmail.com


Sound works in the intro videos, as well as when cutscenes/recovering memories,
but all other sounds in game are muted.

The game uses x3daudio, which may be related. A few guides online suggest
forcing stereo sound in windows sound instead of 5.1 audio, but winecfg lacks
such an option ;-). Using hardwareaccerlation = emulation makes no difference.

Since it's an unreal 3 game, I tried the workaround from bug 26965:
[AudioOptions]
UseStereoSound=0

but that seems to be dragonage2 specific, doesn't help here.

Also tried:
[XAudio2.XAudio2Device]
MaxChannels=2

instead of 32, but still, no sound :(. Lastly, disabling mmdevapi makes no
difference.

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