[Bug 27665] New: Vampire the Masquerade Bloodlines menu textures (and others) became corrupted

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jun 30 20:15:51 CDT 2011


           Summary: Vampire the Masquerade Bloodlines menu textures (and
                    others) became corrupted
           Product: Wine
           Version: unspecified
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: i30817 at gmail.com

The textures flash around, like another texture is being drawn on top,
partially. This happens in the menu, but also when going ingame on the HUD

A self compile of wine wine-1.3.23-109-g7340dcd did not present the problem.

Regression testing says that the problem started on

68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f is the first bad commit
commit 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f
Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Tue Apr 19 21:24:26 2011 +0200

    wined3d: Give GL_ARB_map_buffer_range another try.

    Nvidia's 270.xx.yy driver series fix the glMapBuffer alignment issues that
caused major
    performance problems. If the user is using an older driver we now drop the
VBO instead of using
    doublebuffered loading, which means that we fall back to the current
behavior(no dynamic VBO) as
    needed. Dynamic VBOs are needed on Nvidia drivers for

:040000 040000 0cada15043b731febf2ef2a673aaaecc4af75f8d
c474ade74a8db2a9c547674dbb4c809841087a3d M    dlls

Confirmed by git revert 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f after finding
the commit.

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