[Bug 26277] New: D3D fullscreen window does not receive mouse clicks
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Mar 1 20:08:18 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=26277
Summary: D3D fullscreen window does not receive mouse clicks
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs at winehq.org
ReportedBy: rain at matfyz.cz
Found on Black & White in latest git, appeared in 1.3.6, bisect below.
After the game starts, it doesn't receive any mouse clicks, although mouse
cursor is visible and moving.
Bisected the problem down to:
commit 7e3985e1fea60da73bae2b9465b94e5d110909fc
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Nov 8 11:50:33 2010 +0100
ddraw: Setup the device window in SetCooperativeLevel().
I don't know the code enough to provide a patch (just yet), but I'll try
tracking this down. Seems to have something to do with the window not having
focus properly set. Help would be appreciated.
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