[Bug 15984] Black and White: crashes with page fault on temple completion

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 2 23:53:37 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=15984

--- Comment #21 from Zdenek Behan <rain at matfyz.cz> 2011-03-02 23:53:34 CST ---
(In reply to comment #20)
> Hello Zdenek,
> 
> I abandoned the hypothesis that the segmentation fault happens in
> surface_add_dirty_rect() after looking into ddraw_surface7_Blt(). This function
> is not fully implemented; a comment in the source code says so too. I won't be
> able to hack on Wine for a while, I hope someone can implement blitting.

Actually, I wouldn't be sure about that either. There is a TODO comment, but
nothing implies that this is the case.

One thing I do know fairly certain is which surface gets b0rked. One of the
traces I made shows the bogus addresses inside surface passed to
IWineD3DTextureImpl_Release, which are the most likely place where the
corruption happens, and incidentally, the cleaning of that structure is the
last thing that happens right before segfault. I have yet to trace the surface
since its creation, rather than watching its destruction.

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